Error is somewhere in update function. Also, I'm not sure why these errors are happening. Can somebody please help me fix these? I have no idea what could be causing the errors, but I think it is in the update function.
setInterval(update,40)
function update(){
var colliding = false
gravity = 10
ctx.fillStyle = 'lightblue';
ctx.fillRect(0,0,canvas.width,canvas.height);
if (player.a){
player.position.x -= 7;
}
if (player.d){
player.position.x += 7;
}
player.position.y += gravity
player.spawn();
for (key in platforms){
platforms[key].spawn()
if (intersectRect(player,platforms[key])){
colliding = true
}
}
if (colliding){
player.canJump = true
player.isJumping = false
}
testCollision(player)
}
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